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Saturday, October 17, 1998

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Please Note:  Accepted workshop participants will receive a separate registration form in the mail (required only for workshops).  Those who wish to participate in other conference and symposium events must submit a regular conference registration form.  

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Saturday, October 17, 1998, 8:00am-5:00pm, Imperial 1

Michel Grave, ONERA & Université de La Rochelle, grave@onera.fr

Wilfrid Lefer, Université du Littoral, Calais, lefer@lil.univ-littoral.fr


This diverse group of workshop participants will share and consolidate their various experiences in the field of remotely accessing distributed data through visual interfaces, including CSCW, distributed VR, and database issues.   Discussions will be organized around three main topics; Applications of Distributed Visualization, Environments & User Interfaces, and Technologies for Distributed Visualization.  A report about the workshop will be prepared and is planned for publication in an international journal.  The workshop content will be used to prepare a larger workshop or a full symposium with refereed papers at future Visualization conferences.

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Saturday, October 17, 1998, 1:00pm-5:00pm, Imperial 2

André Gueziec, IBM T.J. Watson Research Center, gueziec@watson.ibm.com

Gabriel Taubin, IBM T.J. Watson Research Center, taubin@watson.ibm.com

Click Here for the Detailed Description

The purpose of this workshop is to present the state of the art in the field for visualization problems involving large geometric databases (such as geographic data sets), where the issue of progressive transmission or display is important.  There will be several short "invited" talks by experts in the field, and then participants will discuss the state of the art, compare alternatives, and outline the issues to be solved by attempting to answer the questions regarding:   already solved and unsolved problems, wavelet-based vs. polygonal surface based approaches for progressive 3D geometry transmission, progressive transmission and view-dependent refinement of 3D geometry, and methods for singular (non-manifold) input geometry.

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